New items and modifications are available only for the Platinum server, with the exception of the Blessed Heavenly Talisman and changes in the modification chances of Rare Accessories and their Guaranteed modification.
New items are available for restoration using Black Coupon.
Changed the chances of modifying Rare Accessories
Epic jewelry from +4 has been added to the guaranteed sharpening system.
Lv. | Chance | Number of fails up to 100% |
4 | 30% | 4 |
5 | 20% | 6 |
6 | 7% | 18 |
7 | 3% | 40 |
Chance of modification Stable Scroll: Enchant Rare Accessories +6 → +7 - 0.1%
Aztacan's Earring +7 |
M. Def. 119 (107 +12) PvE damage +13% Received damage в PvE -13% Acquired XP и SP +50% Magic Lamp Refill +2% Бонус Восстановлениея МР +20 Skill MP Consumption -12% With a 30%% chance, absorbs 3%% of received damage as MP. |
Orfen's Earring +7 |
M. Def. 101 (89 +12) Max MP +80 P. Atk. +2% M. Atk. +2% P. Def. +3% M. Def. +3% Received Healing +30% Skill MP Consumption -15% Absorbs 3%% of the inflicted damage as MP. MP Recovery Rate +10 Hold Atk. Rate +10% Silence Atk. Rate +20% Fear Atk. Rate +20% Hold Resistance +20% Silence Resistance +20% Fear Resistance +20% Received damage -9%% Anomaly Resistance +10%% (Ignores minimum chance) < Orfen Power Lv. 3> After an attack, there is a 1%% chance to inflict a Hold effect for 5 sec. There is a 50%% chance to recover 10%% of HP/MP after an attack (trigger cooldown: 240 sec.). |
Zaken's Earring +7 |
M. Def. 119 (107 +12) Max MP +120 P. Atk. +3% M. Atk. +3% P. Def. +4% M. Def. +4% Received Healing +25% Skill MP Consumption -12% HP Recovery Rate +25% Absorbs 9%% of inflicted damage as HP. HP Recovery Potions' Effect +400 Infection Atk. Rate +20% Shock Atk. Rate +20% Silence Atk. Rate +20% Fear Atk. Rate +20% Infection Resistance +20% Shock Resistance +20% Silence Resistance +20% Fear Resistance +20% All Critical Rate. +12% < Zaken Power Lv. 3> After an attack, there is a 5%% chance to inflict a Silence effect on a single target for 3 sec. There is a 50%% chance to recover 10%% of HP to the character after an attack (trigger cooldown: 240 sec.). |
Antharas' Earring +7 |
M. Def. 129 (117 +12) Max MP +200 HP Recovery Potions' Effect +200 < Antharas Power Lv. 3> |
Frintezza's Necklace +7 |
M. Def. 119 (107 +12) Max MP +150 P. Atk. +3% M. Atk. +3% Skill Power +28% Skill Cooldown -18% All Critical Rate. +15% All Critical Damage +500 Reflects 25% of received damage. Sleep Atk. Rate +20% Sleep Resistance +20% < Frintezza's Power Lv. 3> On attack, inflicts Anxiety on an attacking enemy for 3 sec. (trigger rate: 6%%) (trigger cooldown: 240 sec.). |
Ferion's Necklace +7 |
M. Def. 119 (107 +12) Max MP +150 Max HP +7500 P. Atk. +5000 M. Atk. +5000 P. Def. +7500 M. Def. +7500 Skill Power +28% Skill Cooldown -20% Imprisonment Atk. Rate +20% Shock Atk. Rate +20% Imprisonment Resistance +20% All Critical Rate. +15% All Critical Damage +500 Reflects 20%% of damage received < Ferion's Power Lv. 3> For 3 sec., suppresses the target on attack. Atk. Spd. is 300. Casting Spd. is 300. Speed is 100. (Trigger rate: 6%%) (trigger cooldown: 240 sec.) |
Queen Ant's Ring +7 |
M. Def. 73 (61+12) Max MP +70 P. Accuracy +15 M. Accuracy +15 P. Atk. +25% M. Atk. +25% P. Def. +3% M. Def. +3% All Critical Damage +26% Infection Atk. Rate +20% Infection Resistance +20% Imprisonment Atk. Rate +5% Imprisonment Resistance +5% < Queen Ant's Power Lv. 3> For 5 sec. when hit, grants immunity to debuffs that decrease P./ M. Atk., damage +3%% (trigger rate: 5%%) (trigger cooldown: 60 sec.) |
Ring of Core +7 |
M. Def. 73 (61+12) Max MP +60 P. Evasion +20 M. Evasion +20 Skill Evasion +20% P. Atk. +5% M. Atk. +5% P. Def. +25% M. Def. +25% Received damage -20% Silence Atk. Rate +20% Fear Atk. Rate +20% Silence Resistance +20% Fear Resistance +20% < Core's Power Lv. 3> For 5 sec. when hit, grants immunity to debuffs that decrease P./ M. Def. and Received damage in PvP -10%% (trigger rate: 10%%) (trigger cooldown: 60 sec.) |
Beleth' Ring +7 |
M. Def. 85 (73+12) Max MP +120 M. Atk. +3% P. Atk. +3% HP Recovery Rate +5 MP Recovery Rate +5 Soulshot damage +25% All Critical Damage +28% Spiritshot damage +25% All received Critical Damage -27% Skill Cooldown -12% Sleep Atk. Rate +30% Hold Atk. Rate +30% Paralysis Atk. Rate +30% Sleep Resistance +30% Hold Resistance +30% Paralysis Resistance +30% < Beleth Power Lv. 3> When receiving damage, there is 5%% chance to get Received Skill Damage -13%% for 5 sec (trigger cooldown: 60 sec.). |
Baium's Ring +7 |
M. Def. 85 (73+12) Max MP +90 P. Accuracy +15 M. Accuracy +15 P. Def. +3% M. Def. +3% Atk. Spd. +15% Casting Spd. +15% Skill Power +28% All Critical Damage +27% Infection Atk. Rate +20% Shock Atk. Rate +20% Infection Resistance +20% Shock Resistance +20% < Baium's Power Lv. 3> With a 5%% chance on attack, damage +13%% for 5 sec. (trigger cooldown: 60 sec.) |
Obtained by synthesizing two gems of the same level
Lv. | Chance | Price | Number of fails up to 100% |
6 | 25% | 2 000 000 а. | 6 |
7 | 20% | 10 000 000 а. | 7 |
8 | 15% | 50 000 000 а. | 9 |
9 | 10% | 1 000 000 000 а. | 14 |
10 | 5% | 2 000 000 000 а. | 28 |
Moonstone Lv. 9 |
Acquired XP +10% |
Moonstone Lv. 10 |
Acquired XP +20% Acquired SP +20% With Sayha's Grace, acquired XP +20% With Sayha's Grace, acquired SP +20% Sayha's Grace Consumption -30% Acquired Magic Lamp XP +10% |
Zircon Lv. 9 |
P. Critical Damage +15% M. Skill Critical Damage +27% P. Skill Critical Damage +15% Skill Power +6% |
Zircon Lv. 10 |
P. Critical Damage +15% M. Skill Critical Damage +32% P. Skill Critical Damage +20% Skill Power +7% |
Coral Lv. 9 |
Atk. Spd. +22% Casting Spd. +22% Speed +5 Skill Cooldown -4% All received Critical Rate -3% |
Coral Lv. 10 |
Atk. Spd. +22% Casting Spd. +22% Speed +10 Skill Cooldown -5% All received Critical Rate -7% |
Opal Lv. 9 |
Paralysis Resistance +30% < Active skill> |
Opal Lv. 10 |
Paralysis Resistance +30% Shock Resistance +30% Pull Resistance +30% Fear Resistance +30% Silence Resistance +30% Max HP +3000 Max MP +3000 Anomaly Resistance +4%% (Ignores minimum chance) < Active skill> Buff effect: grant immunity to debuffs and anomalies. Duration: 25 sec. Trigger cooldown: 180 sec. |
Onyx Lv.9 |
Soulshot damage/ Spiritshot damage +30% P. Atk. +2% M. Atk. +2% |
Onyx Lv.10 |
Soulshot damage/ Spiritshot damage +35% P. Atk. +5% M. Atk. +5% |
Beryl Lv. 9 |
< Base effect> < Special effect> |
Beryl Lv. 10 |
< Base effect> < Special effect> |
Spinel Lv. 9 |
STR/ INT/DEX/ WIT/ CON/ MEN +4 All received Critical Damage -25% P. Def. +3% M. Def. +3% With a certain chance, recovers 80 MP when using a skill. Trigger cooldown: 3 sec. |
Spinel Lv. 10 |
STR/ INT/ DEX/ WIT/ CON/ MEN +5 All received Critical Damage -30% P. Def. +5% M. Def. +5% With a certain chance, recovers 90 MP when using a skill. Trigger cooldown: 3 sec. |
Amber Lv.9 |
< Special effect> Amber - Special Imprisonment Debuff: blocks the enemy's additional attack damage when hit. Trigger rate: 5% Duration: 10 sec. Interrupts the target's skill casting. < PvP effect> < PvE effect> |
Amber Lv.10 |
< Special effect> Amber - Special Imprisonment Debuff: blocks the enemy's additional attack damage when hit. Trigger rate: 5% Duration: 10 sec. Interrupts the target's skill casting. < PvP effect> < PvE effect> |
Diamond Lv. 9 |
< Base effect> < Special effect> Trigger rate: 7% |
Diamond Lv. 10 |
< Base effect> < Special effect> Trigger rate: 10% |
Ruby Lv. 9 |
< Base effect> < Special effect> Trigger effect (PvP): Makes an additional hit to surrounding enemies (up to 6 targets) on attack; the damage is fixed at 2000. |
Ruby Lv. 10 |
< Base effect> < Special effect> Trigger effect (PvP): Makes an additional hit to surrounding enemies (up to 7 targets) on attack; the damage is fixed at 3000. |
Agathion Orbs - obtained by trading any +10 Agathion except Dragon Egg Agathion
Mythic Agathions are obtained by synthesizing Agathion +10 and Agathion Orb
The cost of synthnes is 2,000,000,000 adena.
Chance of synthesis - 20%, in case of failure, Agathion +10 will be returned.
Chances of modification of Mythical Agathions.
Lv. | Chance | Number of fails up to 100% |
1 | 50% | 3 |
2 | 40% | 4 |
3 | 30% | 5 |
4 | 20% | 7 |
5 | 10% | 14 |
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Mythic Agathion Petram +0 |
P. Def, +17% M. Def. +17% Shock Atk. Rate +30% Silence Atk. Rate +30% Fear Atk. Rate +30% Speed +5 Received damage -1% HP Recovery Potions Effect +50 |
Mythic Agathion Petram +1 |
P. Def, +19% M. Def. +19% Shock Atk. Rate +30% Silence Atk. Rate +30% Fear Atk. Rate +30% Speed +6 Received damage -2% HP Recovery Potions Effect +100 |
Mythic Agathion Petram +2 |
P. Def, +21% M. Def. +21% Shock Atk. Rate +30% Silence Atk. Rate +30% Fear Atk. Rate +30% Speed +7 Received damage -3% HP Recovery Potions Effect +150 |
Mythic Agathion Petram +3 |
P. Def, +23% M. Def. +23% Shock Atk. Rate +30% Silence Atk. Rate +30% Fear Atk. Rate +30% Speed +8 Received damage -4% HP Recovery Potions Effect +200 |
Mythic Agathion Petram +4 |
P. Def, +25% M. Def. +25% Shock Atk. Rate +30% Silence Atk. Rate +30% Fear Atk. Rate +30% Speed +10 Received damage -5% HP Recovery Potions Effect +250 |
Mythic Agathion Petram +5 |
P. Def, +27% M. Def. +27% Shock Atk. Rate +30% Silence Atk. Rate +30% Fear Atk. Rate +30% Speed +10 Received damage -6% HP Recovery Potions Effect +300 |
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Mythic Agathion Nebula +0 |
All Critical Rate. +23% Skill Cooldown -11% All Critical Damage +2% |
Mythic Agathion Nebula +1 |
All Critical Rate. +23% Skill Cooldown -12% All Critical Damage +4% |
Mythic Agathion Nebula +2 |
All Critical Rate. +24% Skill Cooldown -13% All Critical Damage +6% |
Mythic Agathion Nebula +3 |
All Critical Rate. +24% Skill Cooldown -14% All Critical Damage +8% |
Mythic Agathion Nebula +4 |
All Critical Rate. +25% Skill Cooldown -15% All Critical Damage +10% |
Mythic Agathion Nebula +5 |
All Critical Rate. +26% Skill Cooldown -16% All Critical Damage +12% |
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Mythic Agathion Joy +0 |
With Sayha's Grace, acquired XP +35% With Sayha's Grace, Acquired SP +35% Acquired XP +8% Acquired SP +8% Max HP +17% Max MP +17% Max CP +17% Acquired Magic Lamp XP +2% L-coin daily limit +1% |
Mythic Agathion Joy +1 |
With Sayha's Grace, acquired XP +40% With Sayha's Grace, Acquired SP +40% Acquired XP +10% Acquired SP +10% Max HP +19% Max MP +19% Max CP +19% Acquired Magic Lamp XP +4% L-coin daily limit +2% |
Mythic Agathion Joy +2 |
With Sayha's Grace, acquired XP +45% With Sayha's Grace, Acquired SP +45% Acquired XP +12% Acquired SP +12% Max HP +21% Max MP +21% Max CP +21% Acquired Magic Lamp XP +6% L-coin daily limit +3% |
Mythic Agathion Joy +3 |
With Sayha's Grace, acquired XP +50% With Sayha's Grace, Acquired SP +50% Acquired XP +15% Acquired SP +15% Max HP +23% Max MP +23% Max CP +23% Acquired Magic Lamp XP +8% L-coin daily limit +4% |
Mythic Agathion Joy +4 |
With Sayha's Grace, acquired XP +55% With Sayha's Grace, Acquired SP +55% Acquired XP +20% Acquired SP +20% Max HP +25% Max MP +25% Max CP +25% Acquired Magic Lamp XP +10% L-coin daily limit +5% |
Mythic Agathion Joy +5 |
With Sayha's Grace, acquired XP +60% With Sayha's Grace, Acquired SP +60% Acquired XP +25% Acquired SP +25% Max HP +27% Max MP +27% Max CP +27% Acquired Magic Lamp XP +12% L-coin daily limit +6% |
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Mythic Agathion Procella +0 |
Atk. Spd. +160 Casting Spd. +160 MP Consumption -15% All received Critical Damage -13% All received Critical Damage -50 |
Mythic Agathion Procella +1 |
Atk. Spd. +170 Casting Spd. +170 MP Consumption -17% All received Critical Damage -14% All received Critical Damage -100 |
Mythic Agathion Procella +2 |
Atk. Spd. +180 Casting Spd. +180 MP Consumption -19% All received Critical Damage -15% All received Critical Damage -150 |
Mythic Agathion Procella +3 |
Atk. Spd. +190 Casting Spd. +190 MP Consumption -22% All received Critical Damage -16% All received Critical Damage -200 |
Mythic Agathion Procella +4 |
Atk. Spd. +200 Casting Spd. +200 MP Consumption -25% All received Critical Damage -17% All received Critical Damage -250 |
Mythic Agathion Procella +5 |
Atk. Spd. +200 Casting Spd. +200 MP Consumption -30% All received Critical Damage -18% All received Critical Damage -300 |
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Mythic Agathion Ignis +0 |
P. Atk. +17% M. Atk. +17% Hold Atk. Rate +30% Sleep Atk. Rate +30% Paralysis Atk. Rate +30% All Weapon P. Atk and M. Atk. +5 |
Mythic Agathion Ignis +1 |
P. Atk. +19% M. Atk. +19% Hold Atk. Rate +30% Sleep Atk. Rate +30% Paralysis Atk. Rate +30% All Weapon P. Atk and M. Atk. +10 |
Mythic Agathion Ignis +2 |
P. Atk. +21% M. Atk. +21% Hold Atk. Rate +30% Sleep Atk. Rate +30% Paralysis Atk. Rate +30% All Weapon P. Atk and M. Atk. +20 |
Mythic Agathion Ignis +3 |
P. Atk. +23% M. Atk. +23% Hold Atk. Rate +30% Sleep Atk. Rate +30% Paralysis Atk. Rate +30% All Weapon P. Atk and M. Atk. +30 |
Mythic Agathion Ignis +4 |
P. Atk. +25% M. Atk. +25% Hold Atk. Rate +30% Sleep Atk. Rate +30% Paralysis Atk. Rate +30% All Weapon P. Atk and M. Atk. +40 |
Mythic Agathion Ignis +5 |
P. Atk. +27% M. Atk. +27% Hold Atk. Rate +30% Sleep Atk. Rate +30% Paralysis Atk. Rate +30% All Weapon P. Atk and M. Atk. +50 |
Can be obtained with the help of a Special Creation using the Heavenly Talisman of the same modification
![]() P. Def. +200 M. Def. +200 Max HP +200 All received Critical Damage -1% |
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![]() P. Def. +400 M. Def. +400 Max HP +400 All received Critical Damage -2% |
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![]() P. Def. +600 M. Def. +600 Max HP +600 All received Critical Damage -3% |
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![]() P. Def. +800 M. Def. +800 Max HP +800 All received Critical Damage -4% |
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![]() P. Def. +1000 M. Def. +1000 Max HP +1000 All received Critical Damage -5% |
![]() P. Def. +1100 M. Def. +1100 Max HP +1100 All received Critical Damage -6% |
![]() P. Def. +1200 M. Def. +1200 Max HP +1200 All received Critical Damage -6% |
![]() P. Def. +1300 M. Def. +1300 Max HP +1300 All received Critical Damage -6% Bow Resistance +2% |
![]() P. Def. +1400 M. Def. +1400 Max HP +1400 All received Critical Damage -7% Bow Resistance +2% |
![]() P. Def, +1500 M. Def. +1500 Max HP +1500 All received Critical Damage -8% Bow Resistance +3% Sleep Resistance +2% Hold Resistance +2% |
![]() P. Def, +1600 M. Def. +1600 Max HP +1600 All received Critical Damage -9% Bow Resistance +4% Sleep Resistance +3% Hold Resistance +3% |
![]() P. Def. +1700 M. Def. +1700 Max HP +1700 All received Critical Damage -10% Bow Resistance +5% Sleep Resistance +4% Hold Resistance +4% All Critical Damage +2% |
![]() P. Def. +1800 M. Def. +1800 Max HP +1800 All received Critical Damage -11% Bow Resistance +6% Sleep Resistance +6% Hold Resistance +6% All Critical Damage +3% < Special effect> Limit Set With a certain chance, applies a debuff on the target when hit Trigger rate: 1% Duration: 3 sec. Debuff: Decreases the number of attacks to 1 |
![]() P. Def. +1900 M. Def. 1900 Max HP +1900 All received Critical Damage -12% Bow Resistance +7% Sleep Resistance +7% Hold Resistance +7% All Critical Damage +4% < Special effect> Limit Set With a certain chance, applies a debuff on the target when hit Trigger rate: 1% Duration: 3 sec. Debuff: Decreases the number of attacks to 1. |
![]() P. Def. +2000 M. Def. +2000 Max HP +2000 All received Critical Damage -13% Bow Resistance +8% Sleep Resistance +9% Hold Resistance +9% All Critical Damage +5% < Special effect> Limit Set With a certain chance, applies a debuff on the target when hit Trigger rate: 2% Duration: 3 sec. Debuff: Decreases the number of attacks to 1 |
![]() P. Def. +2500 M. Def. +2500 Max HP +2500 All received Critical Damage -14% Bow Resistance +9% Sleep Resistance +10% Hold Resistance +10% All Critical Damage +7% << Special effect> Limit Set With a certain chance, applies a debuff on the target when hit Trigger rate: 2% Duration: 3 sec. Debuff: Decreases the number of attacks to 1 |
![]() P. Def. +2500 M. Def. +2500 Max HP +2500 All received Critical Damage -15% Bow Resistance +10% Sleep Resistance +12% Hold Resistance +12% All Critical Damage +10% << Special effect> Limit Set With a certain chance, applies a debuff on the target when hit Trigger rate: 3% Duration: 3 sec. Debuff: Decreases the number of attacks to 1 |
![]() P. Def. +3000 M. Def. +3000 Max HP +3000 All received Critical Damage -18% Bow Resistance +12% Sleep Resistance +14% Hold Resistance +14% All Critical Damage +13% << Special effect> Limit Set With a certain chance, applies a debuff on the target when hit Trigger rate: 3% Duration: 3 sec. Debuff: Decreases the number of attacks to 1 |
Blessed Talisman of Hellbound is obtained by synthesizing two
Talismans of Hellbound Lv. 10 and 2,500,000,000 adena.
Chance of synthesis - 10%, in case of failure, Talisman of Hellbound Lv. 10 are returned.
Further information on improving the Blessed Talisman of Hellbound will be available with the introduction of the updated Hell Island Citadel.
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Max HP +6000 P. Atk. +2% M. Atk. +2% P. Def, +4% M. Def. +4% Atk. Spd. +200 Casting Spd. +200 Speed +11 P. Accuracy +11 M. Accuracy +11 Received PvP damage -21% Debuff/ Anomaly Resistance +10% All received Critical Rate -1% Damage decrease -100 |
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Max HP +7000 P. Atk. +3% M. Atk. +3% P. Def, +5% M. Def. +5% Atk. Spd. +200 Casting Spd. +200 Speed +11 P. Accuracy +11 M. Accuracy +11 Received PvP damage -21% Debuff/ Anomaly Resistance +10% All received Critical Rate -2% Damage decrease -200 |
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Max HP +8000 P. Atk. +4% M. Atk. +4% P. Def, +6% M. Def. +6% Atk. Spd. +200 Casting Spd. +200 Speed +11 P. Accuracy +11 M. Accuracy +11 Received PvP damage -22% Debuff/ Anomaly Resistance +10% All received Critical Rate -3% Damage decrease -300 |
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Max HP +9000 P. Atk. +5% M. Atk. +5% P. Def, +7% M. Def. +7% Atk. Spd. +200 Casting Spd. +200 Speed +11 P. Accuracy +12 M. Accuracy +12 Received PvP damage -22% Debuff/ Anomaly Resistance +10% All received Critical Rate -4% Damage decrease -450 |
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Max HP +10000 P. Atk. +6% M. Atk. +6% P. Def, +8% M. Def. +8% Atk. Spd. +200 Casting Spd. +200 Speed +12 P. Accuracy +12 M. Accuracy +12 Received PvP damage -23% Debuff/ Anomaly Resistance +10% All received Critical Rate -5% Damage decrease -600 |
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Max HP +11000 P. Atk. +7,5% M. Atk. +7,5% P. Def, +10% M. Def. +10% Atk. Spd. +200 Casting Spd. +200 Speed +12 P. Accuracy +13 M. Accuracy +13 Received PvP damage -23% Debuff/ Anomaly Resistance +10% All received Critical Rate -6% Damage decrease -750 |
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Max HP +12000 P. Atk. +9% M. Atk. +9% P. Def, +12% M. Def. +12% Atk. Spd. +200 Casting Spd. +200 Speed +12 P. Accuracy +13 M. Accuracy +13 Received PvP damage -24% Debuff/ Anomaly Resistance +10% All received Critical Rate -7% Damage decrease -1000 |
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Max HP +13000 P. Atk. +10,5% M. Atk. +10,5% P. Def, +14% M. Def. +14% Atk. Spd. +200 Casting Spd. +200 Speed +13 P. Accuracy +14 M. Accuracy +14 Received PvP damage -24% Debuff/ Anomaly Resistance +10% All received Critical Rate -8% Damage decrease -1250 |
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Max HP +14000 P. Atk. +12,5% M. Atk. +12,5% P. Def, +17% M. Def. +17% Atk. Spd. +200 Casting Spd. +200 Speed +13 P. Accuracy +14 M. Accuracy +14 Received PvP damage -25% Debuff/ Anomaly Resistance +10% All received Critical Rate -10% Damage decrease -1600 |
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Max HP +15000 P. Atk. +15% M. Atk. +15% P. Def, +20% M. Def. +20% Atk. Spd. +200 Casting Spd. +200 Speed +14 P. Accuracy +15 M. Accuracy +15 Received PvP damage -27% Debuff/ Anomaly Resistance +10% All received Critical Rate -13% Damage decrease -2000 |
Blessed Venir's Talisman is obtained by synthesizing two
Venir's Talimans Lv. 30 and 2,500,000,000 adena.
Chance of synthesis - 10%, in case of failure, Venir's Taliman Lv. 30 is returned.
Further synthesis of the Blessed Venir's Talisman is carried out by synthesizing it with the
Blessed Shard of the Venir's Talisman, which is available in a special creation for 20,000,000 adena.
Blessed Venir's Talisman has stable synthesis levels: 6, 12, 18, 24.
Lv. | Chance | Number of fails up to 100% |
Lv. 2 | 30% | 5 |
Lv. 3 | 25% | 6 |
Lv. 4 | 20% | 7 |
Lv. 5 | 15% | 9 |
Lv. 6 | 35% | 4 |
Lv. 7 | 35% | 4 |
Lv. 8 | 30% | 5 |
Lv. 9 | 25% | 6 |
Lv. 10 | 20% | 7 |
Lv. 11 | 15% | 9 |
Lv. 12 | 30% | 5 |
Lv. 13 | 33% | 4 |
Lv. 14 | 28% | 5 |
Lv. 15 | 23% | 6 |
Lv. 16 | 18% | 8 |
Lv. 17 | 13% | 11 |
Lv. 18 | 30% | 5 |
Lv. 19 | 31% | 5 |
Lv. 20 | 26% | 6 |
Lv. 21 | 21% | 7 |
Lv. 22 | 16% | 9 |
Lv. 23 | 11% | 13 |
Lv. 24 | 25% | 6 |
Lv. 25 | 28% | 5 |
Lv. 26 | 23% | 6 |
Lv. 27 | 18% | 8 |
Lv. 28 | 13% | 11 |
Lv. 29 | 8% | 17 |
Lv. 30 | 25% | 6 |
Blessed Venir's Talisman Lv. 1 |
< Base effect> CON +8 MEN +7 DEX +7 WIT +7 STR +7 INT +7 Max HP +2200 Max MP +2200 Max CP +2200 All received Critical Rate -18,5% P./ M. Skill Cooldown -18% Skill Power +5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +8 MEN +8 DEX +7 WIT +7 STR +7 INT +7 Max HP +2400 Max MP +2400 Max CP +2400 All received Critical Rate -19% P./ M. Skill Cooldown -18% Skill Power +5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +8 MEN +8 DEX +8 WIT +7 STR +7 INT +7 Max HP +2600 Max MP +2600 Max CP +2600 All received Critical Rate -19,5% P./ M. Skill Cooldown -18% Skill Power +5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +8 MEN +8 DEX +8 WIT +8 STR +7 INT +7 Max HP +2800 Max MP +2800 Max CP +2800 All received Critical Rate -20% P./ M. Skill Cooldown -18% Skill Power +5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +8 MEN +8 DEX +8 WIT +8 STR +8 INT +7 Max HP +3000 Max MP +3000 Max CP +3000 All received Critical Rate -20,5% P./ M. Skill Cooldown -18% Skill Power +5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +8 MEN +8 DEX +8 WIT +8 STR +8 INT +8 Max HP +3200 Max MP +3200 Max CP +3200 All received Critical Rate -21% P./ M. Skill Cooldown -18% Skill Power +5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +9 MEN +8 DEX +8 WIT +8 STR +8 INT +8 Max HP +3400 Max MP +3400 Max CP +3400 All received Critical Rate -21,5% P./ M. Skill Cooldown -18% Skill Power +5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +9 MEN +9 DEX +8 WIT +8 STR +8 INT +8 Max HP +3600 Max MP +3600 Max CP +3600 All received Critical Rate -22% P./ M. Skill Cooldown -18% Skill Power +5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +9 MEN +9 DEX +9 WIT +8 STR +8 INT +8 Max HP +3800 Max MP +3800 Max CP +3800 All received Critical Rate -22,5% P./ M. Skill Cooldown -18% Skill Power +5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +9 MEN +9 DEX +9 WIT +9 STR +8 INT +8 Max HP +4000 Max MP +4000 Max CP +4000 All received Critical Rate -23% P./ M. Skill Cooldown -18% Skill Power +5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +9 MEN +9 DEX +9 WIT +9 STR +9 INT +8 Max HP +4200 Max MP +4200 Max CP +4200 All received Critical Rate -23,5% P./ M. Skill Cooldown -18% Skill Power +5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +9 MEN +9 DEX +9 WIT +9 STR +9 INT +9 Max HP +4400 Max MP +4400 Max CP +4400 All received Critical Rate -24% P./ M. Skill Cooldown -18% Skill Power +5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +10 MEN +9 DEX +9 WIT +9 STR +9 INT +9 Max HP +4600 Max MP +4600 Max CP +4600 All received Critical Rate -24,5% P./ M. Skill Cooldown -18% Skill Power +5% Skill Power when hit -0,5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +10 MEN +10 DEX +9 WIT +9 STR +9 INT +9 Max HP +4800 Max MP +4800 Max CP +4800 All received Critical Rate -25% P./ M. Skill Cooldown -18% Skill Power +5% Skill Power when hit -1% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +10 MEN +10 DEX +10 WIT +9 STR +9 INT +9 Max HP +5000 Max MP +5000 Max CP +5000 All received Critical Rate -25,5% P./ M. Skill Cooldown -18% Skill Power +5% Skill Power when hit -1,5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +10 MEN +10 DEX +10 WIT +10 STR +9 INT +9 Max HP +5200 Max MP +5200 Max CP +5200 All received Critical Rate -26% P./ M. Skill Cooldown -18% Skill Power +5% Skill Power when hit -2% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +10 MEN +10 DEX +10 WIT +10 STR +10 INT +9 Max HP +5400 Max MP +5400 Max CP +5400 All received Critical Rate -26,5% P./ M. Skill Cooldown -18% Skill Power +5% Skill Power when hit -2,5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +10 MEN +10 DEX +10 WIT +10 STR +10 INT +10 Max HP +5600 Max MP +5600 Max CP +5600 All received Critical Rate -27% P./ M. Skill Cooldown -18% Skill Power +5% Skill Power when hit -3% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +11 MEN +10 DEX +10 WIT +10 STR +10 INT +10 Max HP +5800 Max MP +5800 Max CP +5800 All received Critical Rate -27% P./ M. Skill Cooldown -18,5% Skill Power +5% Skill Power when hit -3,5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +11 MEN +11 DEX +10 WIT +10 STR +10 INT +10 Max HP +6000 Max MP +6000 Max CP +6000 All received Critical Rate -27% P./ M. Skill Cooldown -19% Skill Power +5% Skill Power when hit -4% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +11 MEN +11 DEX +11 WIT +10 STR +10 INT +10 Max HP +6200 Max MP +6200 Max CP +6200 All received Critical Rate -27% P./ M. Skill Cooldown -19,5% Skill Power +5% Skill Power when hit -4,5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +11 MEN +11 DEX +11 WIT +11 STR +10 INT +10 Max HP +6400 Max MP +6400 Max CP +6400 All received Critical Rate -27% P./ M. Skill Cooldown -20% Skill Power +5% Skill Power when hit -5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +11 MEN +11 DEX +11 WIT +11 STR +11 INT +10 Max HP +6600 Max MP +6600 Max CP +6600 All received Critical Rate -27% P./ M. Skill Cooldown -20,5% Skill Power +5% Skill Power when hit -5,5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +11 MEN +11 DEX +11 WIT +11 STR +11 INT +11 Max HP +6800 Max MP +6800 Max CP +6800 All received Critical Rate -27% P./ M. Skill Cooldown -21% Skill Power +5% Skill Power when hit -6% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +12 MEN +12 DEX +11 WIT +11 STR +11 INT +11 Max HP +7000 Max MP +7000 Max CP +7000 All received Critical Rate -27% P./ M. Skill Cooldown -21% Skill Power +5,5% Skill Power when hit -6,5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +12 MEN +12 DEX +12 WIT +12 STR +11 INT +11 Max HP +7200 Max MP +7200 Max CP +7200 All received Critical Rate -27% P./ M. Skill Cooldown -21% Skill Power +6% Skill Power when hit -7% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +12 MEN +12 DEX +12 WIT +12 STR +11 INT +11 Max HP +7400 Max MP +7400 Max CP +7400 All received Critical Rate -27% P./ M. Skill Cooldown -21% Skill Power +6,5% Skill Power when hit -7,5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +12 MEN +12 DEX +12 WIT +12 STR +12 INT +12 Max HP +7600 Max MP +7600 Max CP +7600 All received Critical Rate -27% P./ M. Skill Cooldown -21% Skill Power +7% Skill Power when hit -8% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +12 MEN +12 DEX +12 WIT +12 STR +12 INT +12 Max HP +7800 Max MP +7800 Max CP +7800 All received Critical Rate -27% P./ M. Skill Cooldown -21% Skill Power +7,5% Skill Power when hit -8,5% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
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< Base effect> CON +13 MEN +13 DEX +13 WIT +13 STR +13 INT +13 Max HP +8500 Max MP +8500 Max CP +8500 All received Critical Rate -28% P./ M. Skill Cooldown -22% Skill Power +9% Skill Power when hit -10% Note! If two or more talismans that have the same name are equipped, the effect of the strongest one is applied. |
(only for Platinum server)
Trickster: PvP Damage +5%, -10% Received damage in PvP, -10% Получаемый маг. урон in PvP
Varkas: PvP Damage +7%, -10% Received damage in PvP
Vanguard Rider: -5% Received damage in PvP
Elemental Weaver: M. Skill Crit. Rate +5%
Duelist: -5% Received damage in PvP
Elemental Master: -5% Received damage in PvP
Sagittarius, Ghost Sentinel, Moonlight Sentinel: +10% PvP Damage, -10% Received damage in PvP, -10% Received M.Skill damage in PvP
Death Knight: -5% Received damage in PvP
Soul Hound: PvP Damage +10%, -10% Received damage in PvP
Storm Blaster: -5% Received damage in PvP, PvP Damage -5%
Storm Blaster: added Extended Life up to Lv. 5
Grand Khavatari: +5% Received damage in PvP
Maestro: PvP Damage -10%
Titan: -3% Received damage in PvP
Eva's Templar: PvP Damage +8%
Shillen Templar: PvP Damage +10%, -10% Received damage in PvP, -10% Received M.Skill damage in PvP
Archmage, Магистр Магии, Storm Screamer: PvP Damage -10%
New collections added (Platinum server only)
Bonus for placing in ranks for Combat Power (only for the Platinum & Celestial server)
Skill | Added |
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PvP Damage +8% Received damage in PvP -8% |
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PvP Damage +5% Received damage in PvP -5% |
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PvP Damage +2.5% Received damage in PvP -2.5% |
Warriors | |
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Duration 60 → 30 sec. |
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Added Knockback Resistance +10/25/30% |
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Duration 60 → 30 sec. |
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(Additional Attack) - Cooldown 10 → 7 sec. |
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Fix radius of effect. Fix buff effect. |
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(Fear) Duration 3 sec. → 2 sec. |
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(Mark) Fix chance of effect |
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Fix chance of effect |
Summoners | |
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PvE damage -30% |
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PvE damage -30% |
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Fixed cooldown 5 sec. → 7 sec. |
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Fixed cooldown 5 sec. → 7 sec. |
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Fixed cooldown 5 sec. → 7 sec. |
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Fixed cooldown 5 sec. → 7 sec. |
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Fixed cooldown 10 sec. → 7 sec. |
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Fixed cooldown 10 sec. → 7 sec. |
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Fix radius of effect. |
Death Knight | |
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Increased the minimum chance of successful use |
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Increased the minimum chance of successful use |
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Increased the minimum chance of successful use |
Storm Blaster | |
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Push duration 1 sec. → 2 sec. |
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Now it's an active skill. All weapons resistance +10% |
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Improved operating principle of the additional strike |
Archers | |
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Increased the base chance of a crit on the third shot |
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Increased the base chance of a crit on the third shot |
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Increased the base chance of a crit on the third shot |
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Increased the minimum chance of successful use |
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Increased the minimum chance of successful use |
Mages | |
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Block 70% → 60% damage. |
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Duration 3 sec. → 2 sec. |
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(Repulsion) Deacresed the minimum chance of successful use |
Assasin | |
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Cooldown limit is 1.2 sec. |
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Cooldown limit is 0.8 sec. |
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Cooldown limit is 1.2 sec. |
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Cooldown +30 → +10 sec. |
Elemental Weaver | |
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Cooldown limit is 0.6 sec. |
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Cooldown limit is 0.6 sec. |
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The caster's healing has been fixed |
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Now the additional attack is triggered only by Light Magic |
Skill | Class | Discription |
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Divine Templar | Fills it up by 100%% Light Points (LP). |
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Sagittarius, Ghost Sentinel, Moonlight Sentinel |
< Retreat skill> Teleports you back. |
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Vanguard Rider | < Skill with fixed cooldown> Fills it up by 5 000 Beast Points (BP). |
Additional changes to the balance of classes are possible within a few weeks; therefore, free exchange of any equipment is temporarily available.